![]() Also here's the Q3 thread that can be used for further discussion, though there's also probably some Discord out there as well. Here's the last submission anyone sent, even though Diegowar ended up cancelling it. ![]() Yeah, you never know who will actually submit runs ever, so non-WR runs can be accepted as you probably know. I'm always also asking defraggers why they don't do some speedrunning on the side: seems they could easily take records for a lot of Quake engine shooters if they just wanted to.Īnyway, already very hyped over here if I get to talk about some of these games on the front pageĪnyway, already very hyped over here if I get to talk about some of these games on the front page ) It seems you're the same guy who played in TDM leagues etc.? I'm really looking forward to whatever runs you come up with for arena shooters that you like. ![]() I think it largely came down to everything thinking that there's always a better player out there and having a low self-esteem (the nature of arena shooters). It always bugged me we didn't have a run for Q3. ![]() I think nate will probably approve of either though. After watching both several times, I think maybe without vertex looks better. For an SDA submission I suppose having nicer graphics would be more important. These things are very subjective cause everyone had their own settings (and how good the game looks wasn't always the top priority). Nate is the guy confirming A/V quality is good but personally, the option without vertex lighting looks more like I remember the game.
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